Beta Bad Company 2 parche 2 a Cliente Beta RC3

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Beta Bad Company 2 parche 2 a Cliente Beta RC3

New postby chus » 18 Feb 10, 14:32

Bueno esta mañana DICE a liberado un nuevo parche para el cliente beta.

Tiene algunas mejoras de rendimeinto especialmente para las CPUs de doble nucleo y temas de estabilidad.

This update is about performance and stability again. We are not doing any changes to the game's datafiles.
Reduced input "lag"
On machines where the CPU would out-run the GPU, sometimes the GPU would queue up several frames' worth of rendering commands.
This could lead to the game having a high framerate, but input still feeling very sluggish.
Now there's a limiter on how many frames the CPU is allowed to be "ahead" of the GPU.
Control this setting via Settings.ini. Default setting: RenderAheadLimit=2

Performance optimizations with biggest improvements on dual-core machines
Fixed black "masks"
The soot on buildings with holes in them had a bugged renderpath. We switched that over to a more well-tested renderpath.
Improved hit-detection
We've gone through the hit detection logic, and client+server will now give more consistent results.
Fix for some "rubberbanding" issues
C4 should stay attached to vehicles and not rubberband around
Reduced spikes/dips in framerate
Various fixes for alt+tab related CTD on Dx9
More fixes for random CTD on Dx9
Fix for crash when you're in a vehicle that gets destroyed
There was a race condition in the code;
System 1 thought "oh hey, you're leaving vehicle X"
System 2 thought "the vehicle got destroyed, let's remove it"

If system 2 ran before system 1, chaos would ensue.
This was actually fixed in the retail version since a month, but it was only when we got detailed crash reports from the community that we understood *why* the Beta was crashing.

Likely bugs in this build
I wouldn't be surprised if it (still) has trouble remembering your settings between rounds. It would be nice to have that fixed too, but it's better to get a patch out now, and look at the settings issues afterward.

-Mikael Kalms
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chus
 
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Re: Beta Bad Company 2 parche 2 a Cliente Beta RC3

New postby Dr.Leckter » 21 Feb 10, 08:44

Después de probarlo durante un par de días puedo constatar de que se nota una gran mejoria en cuanto a rendimiento.
éste juego cada vez me está creando más adicción.
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Re: Beta Bad Company 2 parche 2 a Cliente Beta RC3

New postby chus » 21 Feb 10, 15:20

A mi me ha mejorado el rendimiento unas 10 - 15 frames despues del parche.

Pero si tengo que decir que me ha aumentado el lag grafico. Es decir ahora me pasa mas que por ejemplo mato a uno mientras esta recargando y veo como cae al suelo para descubrir un segundo despues descubrir que me ha matado a mi. :s19

Creo que eso se puede ajustar con el parametro de precalculo de CPU que tiene el juego.
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Re: Beta Bad Company 2 parche 2 a Cliente Beta RC3

New postby Eugenio » 24 Feb 10, 20:51

Eso que comentas también me pasa a mí.

He notado que hay más lag en algunas situaciones, sobre todo cuando nos movemos varios en pocos metros, a veces lo muñecos aparecen de golpe desviados un metro de donde estaban, con lo que tu estás disparando al vacio.

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